Class | Element | Set Name | 3 Set Items | 6 Set Items |
Guardian | Storm | Outstanding | Increase critical chance of back attacks | 15% cool time reduction |
Guardian | Earth | Outstanding | If 10 Earth attacks are used, recover 1% Max HP per second for 5 seconds | 20% Earth Shock cool time reduction |
Warrior | Rage | Outstanding | Increase critical chance of back attacks | Bludgeon has a 50% chance of reducing defense by 5% for 5 secs |
Warrior | Defense | Outstanding | If 10 Defense attacks are used, recover 1% Max HP per second for 5 seconds | 20% Bellicose Taunt cool time reduction |
Rogue | Assault | Outstanding | Increase critical chance of back attacks | 20% Banish Fatigue cool time reduction |
Rogue | Poison | Outstanding | Increase critical chance of back attacks | 20% Explosive Pain cool time reduction |
Sorceress | Flame | Outstanding | Increase attack power by 2% if you stand still for 5 seconds | Fireball has a 25% chance of increasing attack power by 135% |
Sorceress | Freezing | Outstanding | Increase attack power by 2% if you stand still for 5 seconds | Glacial Lance has a 25% chance of increasing attack power by 100% |
Archer | Shot | Outstanding | Increase attack power by 2% if you stand still for 5 seconds | 20% reduction of Suckerpunch cooltime |
Archer | Prelude | Outstanding | Increase attack power by 2% if you stand still for 5 seconds | Ethereal Aid recovers CP 5 |
Warlock | Curse | Outstanding | Increase attack power by 2% if you stand still for 5 seconds | Rending Separation deals extra damage of 52% attack power |
Warlock | Reaper | Outstanding | Increase critical chance of back attacks | Severance has a 20% chance of applying Lasting Damage |
Paladin | Crusader | Outstanding | Increase critical chance of back attacks | 20% Valors Edge cool time reduction |
Paladin | Templar | Outstanding | If 10 Protection attacks are used, recover 1% Max HP per second for 5 seconds | 20% Menacing Resonance cool time reduction |
Class | Element | Set Name | 3 Set Items | 6 Set Items |
Guardian | Storm | Vicious | Increase critical chance of back attacks | Blade Fury activates ff Storm of Blades consumes more than 50% of maximum Vitality |
Guardian | Earth | Vicious | If 10 Earth attacks are used, recover 1% Max HP per second for 5 seconds | Energetic Roar deals three times normal damage |
Warrior | Rage | Vicious | Increase critical chance of back attacks | Raging Flood activates Ferocity when used |
Warrior | Defense | Vicious | If 10 Defense attacks are used, recover 1% Max HP per second for 5 seconds | The first time you take damage after using Thick Skin, party members recover 15% of Max HP |
Rogue | Assault | Vicious | Increase critical chance of back attacks | Charging Slash consumes 100% less Endurance, and activates Covert Drain when used |
Rogue | Poison | Vicious | Increase critical chance of back attacks | Using Devilish Dispersal deals damage of 115% of attack power for each existing DoT on the target |
Sorceress | Flame | Vicious | Increase attack power by 2% if you stand still for 5 seconds | Every third Flame launches an extra Flame with no cast time, dealing damage of 500% of attack power and creating 1 Fire Mark |
Sorceress | Freezing | Vicious | Increase attack power by 2% if you stand still for 5 seconds | Using Chrono Circle removes the cast time of Glacial Lance for 3 seconds, and causes it to deal damage of 177% of attack power |
Archer | Shot | Vicious | Increase attack power by 2% if you stand still for 5 seconds | Critical strikes from Lighten Quiver remove the delay of Lighten Quiver for 3 seconds |
Archer | Prelude | Vicious | Increase attack power by 2% if you stand still for 5 seconds | Using Breezebolt while Crescendo is active deals damage of 83% of attack power 4 times, and reactivates Breezebolt |
Warlock | Curse | Vicious | Increase attack power by 2% if you stand still for 5 seconds | Using Sadistic Sacrifice increases attack speed by 20% for 2 seconds |
Warlock | Reaper | Vicious | Increase critical chance of back attacks | Using Thundercharge activates Sickle of Despair and Inquisitor |
Paladin | Crusader | Vicious | Increase critical chance of back attacks | Using Hammer of Punishment and Spinning Strike has a 50% chance to activate Hammer of Might |
Paladin | Templar | Vicious | If 10 Protection attacks are used, recover 1% Max HP per second for 5 seconds |
Using Sacred Shelter increases the attack power of party members by
8% The effect lasts for 3 seconds after the end of Sacred Shelter |
* The guide may differ from the actual game play due to updates and content changes.