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Devil's Garden [Rosengarten] Patch Notes

Jun 18, 2021 2,802


[Devil's Garden Content Updates]

 

■ New areas have been added.

▷ Phobos

▷ Can be accessed through Adrica 1


▷ Mars

▷ Can be accessed through Phobos 3


■ New scenario quests have been added.

▷ Available to characters above Ascension level 1750.

▷ Available only to those who have completed the previous scenario quest: Forgetfulness and Truth (2)


■ New dungeons have been added.

▷ Flame's Cradle [Lv. 1750+]

▷ Daily Entry Count: 2

▷ Maximum Party Size: 4


▷ Flame's Cradle [Lv. 1800+]

▷ Daily Entry Count: 1

▷ Maximum Party Size: 8


■ New monsters have been added.


■ New NPCs have been added.


■ New equipment items have been added.

▷ Nightmare Weapons (Lv. 1800+)

  • Can be acquired in Rosengarten


▷ Nightmare Textbook (Lv. 1800+)

  • Can be acquired in Rosengarten


▷ Nightmare Relic (Lv. 1800+)

  • Can be upgraded from Giant's Mysterious Orb +5
  • Upgrading materials can be acquired in Rosengarten


▷ Spellbinding Totem (Lv. 1800+)

  • Upgrading materials can be acquired in Flame's Cradle


■ New illustrations have been added.

▷ 23 Monster Illustrations

▷ 1 Title Illustrations


■ New achievements have been added.


■ New waypoints have been added.


■ New quests have been added.

▷ 14 Main Scenario Quests

▷ 13 Sub Scenario Quests

▷ 52 Normal Quests

▷ 5 Daily Quests

▷ 5 Random Quests

▷ 6 Champion Missions

- Ascension leveled dungeon missions will grant you 600 Champion Points


■ The guidebook has been updated.

▷ New quests, items, dungeons, contents have been added.


■ New pets have been added.

▷ Great Lex: Dual Damage +30 [Type BO]


▷ Great Alparu: Dual Maximum Damage +60 [Type E]


■ New fashion items have been added.

▷ Pop Star Fashion


▷ Cool and Beauty Fashion


▷ Simply Wool Fashion


■ New damage skins have been added.

▷ Jelly Bean Damage Skin


▷ Purple and Yellow Damage Skin


▷ Macaron Damage Skin


■ New shadow effects have been added.

▷ Lunar Eclipse Shadow Effect



[System Changes]


■ Increased Memorial Points per mission. (300 Points -> 600 Points)


■ Added NPC - Herald of Fragments

▷ You can exchange Inferior / Normal / Superior / Legendary Shards for Special Shards.

▷ You can exchange 200 Special Shards for a Herald of Fragments' Blessing for 1 hour.

  • Attack / Elemental Intensity +3%
  • Strength / Magic +1000


■ Divine Tree Textbook will no longer require seals to trade.


Buffed Crafting / Upgrading for the Following Items:

▷ Hell Weapons and Divine Tree Textbook

  • Upgrade Rate 100% / Decreased Materials / No Crafting Fee


▷ Summonable Totem

  • Upgrade Rate 100% / Decreased Materials


▷ Giant's Mysterious Orb and Agni's Soul

  • Upgrade Rate and Crafting Rate is 100%


▷ Iceflower Charms

  • Leveled down by 1 instead of 2


▷ Asma's Harmonious Blush and Asma's Mysterious Blush

  • Can be purchased for only 200 million Ely. (No Shards)


■ Monster's HP and their attack has been reduced by 30% in the following dungeons:

▷ Chamber of Hell

▷ Dragon Valley


■ Ascension level quests have been added to the following dungeons:

▷ Sky Coliseum

▷ Mysterious Hall

▷ Aurora Garden



[Item Awakening]


■ Item Awakening has been added.


▷ A system that adds additional stats to equipment.

▷ Awakening cannot be applied to weapons, some special equipments, and LTC items.

▷ After registering the item, select the stage you want. Each stage has a different requirement for monster kills and Ely.

▷ The probability of options in each stage is the same.

▷ Duplicated options will not be obtained.

▷ After selecting the mission stage, you can check the possible options you can obtain by clicking "View Options".

▷ All available options will be dependent on the equipment.

▷ Only a maximum of 4 options will be applied to an item.

▷ If an option fails to awaken, the corresponding options will fail automatically.

▷ You can reset the options by re-registering the item in the awakening slot.



[Guild System Rework]


■ Guild System Rework

▷ All guild points have been modified to 1/10th of the original amount.

▷ Guild points required for level-up and skill level-up have been modified to 1/10th of the original amount.

▷ Guild quest items have been deleted.

▷ Guilds can only be created at level 200.

▷ Guild skills have been reset.

▷ Guild max level has been increased to 50.


■ Guild Room Rework

▷ Order


▷ Neutral


▷ Chaos


■ Guild UI has been changed.

▷ Guild member information has been improved.

▷ Online members will be sorted according to their playtime.

▷ Offline members will be sorted according to their last login time.

▷ You can enter the Guild Room from any town by clicking 'Enter Guild Room'.


▷ [Novice], [Adept], [Expert] Guild skills have been added.

▷ [Novice] Guild skill can be learned at Guild level 1.

[Novice], [Adept] Guild skills can be learned at Guild level 20.

▷ Right-click will raise the levels in increments of 5.


▷ You can receive rewards based on your contributions every week.

▷ Better rewards will be given if you acquire more points.

▷ The maximum amount of rewards you can receive will be limited according to your Guild's level.

▷ You can check every Guild member’s contributions for the week.

▷ Only one character per account can receive the mission rewards.

▷ Mission rewards can be only obtained by members who have contributed 10,000 or more points.

▷ Guild tickets obtained from the rewards can be exchanged for guild-related items from NPC Shubur.

▷ You can acquire Guild Reward Boxes that randomly give you guild-related items.

▷ You can claim the rewards every Thursday starting at 05:00 (CEST).


▷ New guild menu for users who are not in a guild yet. You can view a list of Guilds if you click 'Join Guild'.


▷ You can see up to 50 random guilds.

▷ Guilds can have a "Free Entry" or an "Approved Entry" method.

▷ Free Entry: Automatically join if prerequisites are met.

▷ Approved Entry: Join only if the Guild Master approves the request.

▷ You can only apply to 1 guild at a time.


■ Guild point rewards from quests have been changed.

▷ 50 Guild Points will be given if you complete Normal / Repeat / Random quests that are given at Lv. 200 ~ 235.

▷ 100 Guild Points will be given if you complete Daily quests that are given at Lv. 200 ~ 235.

▷ 100 Guild Points will be given if you complete Normal / Repeat / Random quests that are given at Ascension Levels.

200 Guild Points will be given if you complete Daily quests that are given at Ascension Levels.

▷ 1500 Guild Points will be given if you complete the Daily quest given by NPC Shubur.

▷ You can no longer farm guild points in areas below Lv. 200.


■ New guild equipment items have been added.

▷ Advanced Guild Ring

  • Upgrading materials can be acquired from Guild Reward Box and NPC Shubur.


▷ Advanced Guild Earrings

  • Upgrading materials can be acquired from Guild Reward Box and NPC Shubur.


▷ Advanced Guild Stockings

  • Upgrading materials can be acquired from Guild Reward Box and NPC Shubur.


▷ Advanced Guild Relic

  • Upgrading materials can be acquired from Guild Reward Box.


■ New guild decorations have been added.

▷ Order Title


▷ Order Damage Skin


▷ Neutral Title


▷ Neutral Damage Skin


▷ Chaos Title


▷ Chaos Damage Skin


■ New Ely skill has been added.

▷ You can obtain a new Ely skill [Guild Blessing Skillbook] from [Guild Reward Box].


■ New Guild Foods have been added.

▷ You can now craft Guild Special Juice from the crafting menu.


■ New Titles have been added.

Guild Mission King

Guild Reward King

Guild Attendance King


■ New Guild emblems have been added.

▷ Can be exchanged from NPC Shubur


■ The following equipment items will revert back to +3 if failed at +4 or above.

▷ Guild Earrings

Guild Ring

Guild Stockings



[Class Rework]


# Soulless One

 

■ Some skills have been revamped resulting in an overall increase in damage. In addition, the number of hits, FX, cooldown time, skill level, and skill prerequisites have been changed.

■ Soulless One skills have been reset.

 

 

# Souless One – Soul Stone

 

■ [Infinity] Dragon Hazard skill has been changed.

▷ Skill casting time has been decreased.

▷ Skill can be used while jumping.

 

■ [Red Soul] skill has been changed.

▷ Skill effects have been changed.

  • Before: Activate Red Soul.
  • After: Apply Knockback Resistance, inflict additional damage with Red Soul attacks, and activate Giant Soul.

■ [Soul Ability I] skill has been changed.

▷ Skill name has been changed to [Wild Soul].

▷ Skill has been renewed.

▷ Red Soul skill.

 

■ [Giant Killing] skill has been changed.

Skill name has been changed to [Giant Soul].

▷ Skill has been renewed.

▷ Red Soul skill.

▷ Can only be used during Red Soul skill effect or if all combos used in Wild Soul.


■ [Swift Soul] skill has been added.

Attack the enemy with a powerful attack while retreating backwards.

Red Soul skill.

 

■ [Soul Change] skill has been added.

Changes the power of the Soul Master skill.

Soul Master I ~ IV skill attacks will change to either blue or dark soul.

▷ Knockback resistance removed when using dark soul.

 

■ [Soul Ability II] skill has been changed.

▷ Skill name has been changed to [Soul Master I]

▷ Skill has been renewed.

 

■ [Soul Ability III] skill has been changed.

▷ Skill name has been changed to [Soul Master II].

▷ Skill has been renewed.

 

■ [Soul Ability IV] skill has been changed.

▷ Skill name has been changed to [Soul Master III]

▷ Skill has been renewed.

 

■ [Hero's Soul] skill has been changed.

▷ Skill name has been changed to [Soul Master IV]

▷ Skill has been renewed.

 

■ [Awakening] skill has been changed.

▷ Skill has been renewed.

 

[Magical Attunement] skill has been changed.

▷ Removed Damage Mitigation +10%.


[Absolute Attack] skill has been changed.

▷ Skill name has been changed to [Guard Break]

▷ Skill effects have been changed.

  • Before: Soul Ability I - IV Level +5
  • After: Defense Penetration +30

 

[Soul Taming] skill has been changed.

▷ Skill name has been changed to [Critical]

▷ Skill effects have been changed.

  • Before: Critical Damage +30 / Spawn a soul during hit at a chance of 3%.
  • After: Critical Damage +40


■ Following skills have been removed.

▷ [Blue Soul II]

▷ [Dark Soul]

▷ [Rampage]

▷ [Energy Soul]

▷ [Astragain]

▷ [Soul Shield]

 


# Soulless One – Soulless One

 

■ [Soul Ability I [Enhance]] skill has been changed.

▷ Skill name has been changed to [Soul Master I [Enhance]]

▷ Blue Soul attack applies a critical attack.

▷ Dark soul attack hits will cast faster.

▷ The number of targets will be increased by 1.

 

■ [Soul Ability II [Enhance]] skill has been changed.

▷ Skill name has been changed to [Soul Master II [Enhance]]

▷ Blue Soul attack applies slow to enemies.

▷ Dark Soul attack will summon Shapeless One at a chance.

 

■ [Soul Ability III [Enhance]] skill has been changed

▷ Skill name has been changed to [Soul Master III [Enhance]]

▷ Blue Soul attack applies stun to enemies.

Dark Soul attack will summon Hyunmu at a chance.

 

[Soul Ability IV [Enhance]] skill has been changed

▷ Skill name has been changed to [Soul Master IV [Enhance]]

▷ Blue Soul attack applies knockback to enemies.

▷ Dark Soul attack will summon Wisp at a chance.

 

■ [Soul Weapon] skill has been changed

▷ Max level has been decreased from 12 to 10.


■ [Stat Master] skill has been changed

▷ Max level has been increased from 7 to 10.

 

■ [Darkness Attack] skill has been changed

▷ Max level has been increased from 7 to 10.

▷ Skill effects have been changed.

  • Before: Magical Defense Penetration +2/Lv.
  • After: Magical Defense Penetration +1/Lv.

 

■ [Soul Power] skill has been changed

▷ Max level has been reduced from 12 to 10.

▷ Required skill point has been increased from 1 to 2.

▷ Skill effects have been changed.

  • Before: Dual Damage +1/Lv.
  • After: Dual Damage +2/Lv.


■ [Soul Authority] skill has been changed

▷ Max level has been increased from 9 to 10.

 

■ [Elemental Master] skill has been changed

▷ Max level has been reduced from 12 to 10.

▷ Skill effects have been changed.

  • Before: Elemental Intensity +10/Lv.
  • After: Elemental Intensity +15/Lv.


■ [Elemental Upgrade] skill has been changed

▷ Max level has been increased from 5 to 10.

▷ Skill effects have been changed.

  • Before: Elemental Intensity +2%/Lv.
  • After: Elemental Intensity +1%/Lv.


■ [Soul Skin] skill has been added.

▷ Effect: Damage Mitigation +2%/Lv.

▷ Max Level: 5

 

■ Following skills have been removed.

▷ [Clairvoyance]

 

 

# Wind Stalker

 

■ Wind Stalker skills have been reset.

 

 

# Wind Stalker - Dagger

 

■ [Sonic Dagger] skill has been changed.

▷ Damage has been increased.

▷ Max level has been decreased from 12 to 10.

▷ Cooldown has been decreased from 6s to 4.5s.

 

■ [Dagger Rains] skill has been changed.

▷ Damage has been increased.

▷ Max level has been decreased from 12 to 10.

▷ Cooldown has been decreased from 7s to 5s.

 

■ [Bombing Dagger] skill has been changed.

▷ Damage has been decreased.

The number of hits has been increased by 2.

▷ The airborne effect has been decreased.

 

■ [Crazy Throw] skill has been changed.

▷ Damage has been increased.

▷ Max level has increased from 3 to 10.

▷ Required skill point has been decreased from 2 to 1.

▷ Cooldown has been decreased from 13s to 11s.

▷ Now applies slow effect on hit.

 

■ [Blitz] skill has been changed.

▷ Damage has been decreased.

The number of hits has been increased by 1.

▷ Skill does not consume EP on when using twice consecutively (Only on the second strike).

▷ Cooldown time increased by 1.5 seconds if used twice in a row.

▷ Cooldown reductions will not apply to this skill.

 

■ [Triple Stab] skill has been changed.

▷ Can be used after Blitz skill.

▷ Damage has been increased.

The number of hits has been increased by 2.

▷ The number of targets has increased from 10 to 12.

▷ Skill effects have been changed.

  • Before: Increase Critical Rate / Critical Damage
  • After: Critical Rate +10/Lv.

 

■ [Fan of Knives] skill has been changed.

▷ Damage has been increased.

▷ Cooldown has been decreased from 11s to 9.5s

 

■ [Fan of Knives [Enhance]] skill has been added.

Fan of Knives [Enhance] skill cannot be used consecutively.

 

■ [Dark Dagger] skill has been changed.

▷ Max level has been decreased from 12 to 10.

▷ Damage has been decreased.

The number of hits has been increased by 4.

▷ Character does not move forward when using the skill.

▷ Cooldown time has increased from 7s to 9s.

 

■ [Masquerade] skill has been changed.

▷ Max level has been decreased from 12 to 10.

▷ Damage has been increased.

▷ Combo casting duration has been decreased.

▷ Cooldown time has been increased from 7s to 12s.

▷ Skill effects have been changed.

  • Before: Increase Critical Damage
  • After: Create a shield 50% of your Maximum HP

 

■ Following skills have been removed.

▷ [Quick Blade]

▷ [Illusion Dagger]

▷ [Dancing Dagger]

▷ [Sword Dance]

▷ [Deceptive Blade]

▷ [Deadly Point]


Thank you for reading our patch notes. We hope you enjoy this content update!